Battle spells are additional abilities that players can use to assist their heroes during a match. There are 12 different battle spells available, each with its own unique effect. Players can choose one battle spell before the start of a match, and they cannot be changed once the match has begun.
The following is a list of the 12 battle spells:
- Execute - Deals true damage to an enemy hero, based on their missing HP.
- Retribution - Deals damage to jungle creeps and minions and increases the damage you deal to them.
- Inspire - Increases your movement speed and attack speed.
- Sprint - Increases your movement speed for a short duration.
- Revitalize - Restores HP to you and nearby allies.
- Aegis - Creates a shield that absorbs damage.
- Petrify - Stuns all enemies in a designated area.
- Purify - Removes debuffs from yourself.
- Flameshot - Deals damage to a target enemy hero and knocks them back.
- Flicker - Teleports you to a designated location.
- Arrival - Teleports you to an allied turret or minion.
- Vengeance - Reflects damage back to the enemy hero who attacked you.
Which battle spell is right for you?
The best battle spell for you will depend on your hero and your playstyle. If you are playing a hero that is mana-hungry, you may want to choose a battle spell that restores mana. If you are playing a hero that is squishy, you may want to choose a battle spell that provides survivability. And if you are playing a hero that is aggressive, you may want to choose a battle spell that provides damage.
Experiment with different battle spells to find the ones that work best for you. There is no one right answer, and the best battle spell for you will vary depending on your hero, your playstyle, and the match-up. So experiment with different battle spells and find the ones that help you win more games.